Project completed as part of my Bachelor’s degree in UI/UX Design at CCI Campus Strasbourg, centered on Handiplay Arena, an e-sports and inclusion event dedicated to raising awareness about disability in the video game industry. My role covered the full design process: zoning and wireframes to structure the information architecture and user journeys, followed by a complete mockup in Figma, before designing visuals for the event’s social media promotion.

The very subject of the event led me to build digital accessibility into the design phase from the start: I conducted a partial audit based on the RGAA and WCAG standards, focusing on color contrast, content hierarchy, and navigation, to ensure the site reflected the values of inclusion it represents. Alongside the website, I also designed the event’s print materials – a flyer and a business card – ensuring visual consistency with the project’s brand identity while adhering to production constraints (bleed/safety margins, typography choices). This project reflects my approach to interface design: starting from real user needs, structuring before styling, and never separating visual design from accessibility.

Youtube post mockups

Zoning

Wirframe

Prototype