
Creating a GIF
I layered several images in Photoshop to create an animated image.

Imaginary World
For this exercise, we had to depict ourselves in a world reflecting our own universe. As a fan of video games and Japanese pop culture, I decided to blend the two.

Lofi-style Magneto
To further develop my Illustrator skills, I wanted to use 3D tools to recreate the atmosphere of old Japanese animated films.

Album cover
As a fan of Hardstyle music, I wanted to create an album cover inspired by the DEFQON.1 festival, capturing its visual identity and energy.
Creating a Gameboy game
Aku is a top-down pixel art adventure built with GB Studio, designed and coded to run natively on the original Game Boy hardware. Drawing from classic 8-bit RPGs, the game features hand-crafted interiors, an overworld to explore, and dialogue-driven encounters that guide the player through a small but atmospheric world. Every sprite, tile, and UI element was created within the strict 4-color palette and pixel constraints of the platform – a fun exercise in designing clear, readable interfaces within heavy technical limitations.
The game is playable for free on itch.io.




